Web proceedings papers

Authors

Stanka Hadzhikoleva , Maria Gorgorova , Emil Hadzhikolev and George Pashev

Abstract

The use of games in the educational process has a positive impact on learner engagement and motivation, as well as on learning outcomes. With the advancement of artificial intelligence technologies and their increasing accessibility, even educators without technical skills can create educational games. This article proposes a method for using the AI chatbot ChatGPT to create educational games. The process is iterative and includes steps such as initial requirement formulation, testing, adding new functionalities or design elements, improvements, and bug fixes. Specific examples of interactive games and the corresponding cog- nitive skills they develop are discussed.

Keywords

educational games, creation of games, ChatGPT.